Index
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E
- exitGame() - Method in class TwentyQuestionsView
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Exit the game.
L
- loserMessage() - Method in class TwentyQuestionsView
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Print a message for when the player loses.
M
- main(String[]) - Static method in class TwentyQuestionsMain
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Main driver for the program.
N
- nameIntroduction(String) - Static method in class TwentyQuestions
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The return string is based on the player's name.
- numberInfo(int) - Static method in class TwentyQuestions
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Depending on the value of the number, return one of the following statements: If the number is less than 10 but greater than 0, return "a single digit.". If the number is 7 return "lucky sevens!". If the number is 42, return "the answer to life the universe and everything.". Otherwise return "a positive number.". Hint: Your `if` statements should go from most specific to least specific.
P
- playGame(int, int) - Static method in class TwentyQuestions
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Compares player's guess to the actual number.
S
- splash() - Method in class TwentyQuestionsView
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Splash screen for the game.
T
- tooHigh() - Method in class TwentyQuestionsView
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Print a message for when the player's guess is too high.
- tooLow() - Method in class TwentyQuestionsView
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Print a message for when the player's guess is too low.
- TwentyQuestions - Class in Unnamed Package
- TwentyQuestions() - Constructor for class TwentyQuestions
- TwentyQuestionsMain - Class in Unnamed Package
- TwentyQuestionsMain() - Constructor for class TwentyQuestionsMain
- TwentyQuestionsView - Class in Unnamed Package
- TwentyQuestionsView() - Constructor for class TwentyQuestionsView
W
- welcome() - Method in class TwentyQuestionsView
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Print a message for before the game starts.
- winnerMessage() - Method in class TwentyQuestionsView
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Print a message for when the player wins.
All Classes and Interfaces|All Packages